![]() The next bit has something about the engine limitations, as I understood them when I read about it for the first time. Does the stuttering stop if you zoom out, or when the battle is over, or when you go to a quiet area of the map? Then your graphics card can't keep up with the display of all the missiles and lasers and whatever else you have. Are you having a big battle? If so, then the game speed will obviously go down because the cpu has to make many more calculations. I've seen no difference between speed 0 and speed 10 not to mention annoying lag-like stuttering (game runing slower-faster-slower-faster-wait-superfast (rinse & repeat). What should I do exactly? Don't play with generic AI and use only Sorian AI's? Or use some of the web advices? Or maybe something different entirely? New CPU suggestion which suck, because I have Dual 2.6 GHZ and there's no way I will buy new PC when mine handles BF3 or UT3 on maximum (both offline and online) maximum, Duncane AI suggestion, because the game issue orders to dead units so for every army I kill there is the same army marching at my CPU, Large Adress Aware suggestion, because the game can't use more then 2GB of RAM even if You have a lot more, Core Maximizer suggestion, because the game can't handle amount of data processed lategame (too many objects in game), On the internet I found this fixes/ideas/reasons (all this are paraphrases of "what people say out there"): After about 30 minutes of playing (gametime about an 1 hour, cause I was speeding up boring parts) I've seen no difference between speed 0 and speed 10 not to mention annoying lag-like stuttering (game runing slower-faster-slower-faster-wait-superfast (rinse & repeat). See when a battle turned by rewinding the game to any point, and use Play From Here to turn it back in your favor.What is official solution to this issue? Because having slowdown on relatively small map (Highlands Lake from the vault) and only me vs Easy AI (I was only testing some units) is kind of a joke. Instant Replays - View in-match recordings in real-time while matches are in progress.Advanced Command And Control - Automate your armies with intuitive controls and features, allowing you to create and manage massive armies and production lines with ease across multiple fronts on multiple planets at once!.Smash Planets - End games by destroying entire planets with giant lasers, asteroid collisions, and the new planet-splitting Ragnarok Titan!.Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content.Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.Epic Scale - Command armies with numbers in the thousands across multiple planets on land, sea, air, and even in orbit. ![]() ![]() Get up to speed faster with a new, streamlined tutorial experience, then take your game to the next level with the new Bounty Mode option for AI skirmish and multiplayer, Including everything you loved about Planetary Annihilation: TITANS is the huge stand-alone expansion to the already massive-scale RTS Planetary Annihilation, which includes the base game and adds tons of new features:ĭevastate your enemies with 5 massive TITAN-class super units like the earth-shaking Atlas bot and lightning-wielding Zeus airship! Expand your strategic arsenal with 19 new units such as versatile Hover Tanks, indomitable Orbital Battleships, and voracious Nanobot Swarms!Įlevate your game with new planets that feature multi-level terrain available in both single and multiplayer.
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